All for now!
April 2010 Archives
In this video, we take a look at how to go from a design file to Flash Catalyst to Flash builder and beyond. We add basic transitions in catalyst and send it to Flash Builder for backend scripting. More to come, so stay tuned!
In this video, we take a look at moving your designs from Adobe Illustrator to the Web quickly and easily using Adobe Flash Catalyst CS5. We look at importing design files, and making sure that content looks the way it is intended to look. We add some state transitions, and basic text effects using the Effects panel. More to come, so stay tuned!
Part one of my Adobe Flash Builder 4 Basics series. More to come, so stay tuned!
The first of many short tutorials about the flash platform. Stay tuned for more!
All for Now!
Upon booting Parallels desktop this morning, I found an interesting option in the file menu. Download Chrome OS. I promptly hit the button, and the downloading began. It hasn't finished as of right now, but when it does I'll post about it's performance and stuff. I thought this was interesting that it would be built into parallels. All for Now!
Oh hell yes.
I'd also like to say that I will answer any questions you have about the Photoshop, Illustrator, of Flash Catalyst if you leave me a comment or send me an email. I'll check here often, so ask away!
All for now!
Nearly a year after the last update to the MacBook Pro family, we finally see an update today that adds the new Intel Core i7 and i5 chips in them. This is supposed to bring an extreme performance boost to the family. However, Apple didn't put the new chips in the 13-inch MacBook pros. Only the bigger ones. I guess if I get one, I'll be getting the 15-incher.
All for now!
By now, I'm sure everyone has seen or at least heard of the language in the iPhone SDK 4.0 agreement that appears to make developing an iPhone or iPad application in anything other than XCode a violation of terms. This obviously has sparked much harsh debate over development in things other than Xcode. Several different platforms such as Titanium Developer, PhoneGap, and even the upcoming Flash CS5 will also have iPhone development built into it. Well, what could apple possibly be trying to do here? Shut down all development outside of XCode? Well, obviously they are. But to what end? That's what a lot of people are asking right now. When asked about it in a dialogue with Greg Slepak of the Tao Effect, Uncle Steve said that they inserted this clause into the developer agreement because:"intermediate layers between the platform and the developer ultimately produces sub-standard apps and hinders the progress of the platform"
I'd like to ask this of Steve. What apps are you talking about? Show me one application built on something other than Xcode that "hinders the progress of the platform". If this is really the case, then apps like Firefox and Chrome hinder the progress of the Mac platform. Obviously they don't; rather they aid it in it's progress. And I'd also like to see one sub par iPhone app that has been accepted into the app store that was built in a different environment. Especially some of the ones built on Flash. I'd like to see some of those that can be proven by Apple to be "sub par". I don't think they can find one. Show me one Steve, and I might believe you. Otherwise, I'm definitely with Adobe.
All for Now!

Image via CrunchBase
All for Now!
Correction: An update is available to enable the Magic Mouse special features of Leopard. I spoke too soon.
As we all probably know by now, Adobe has pre-announced Creative Suite 5. What will be new? No one is quite sure yet. But April 12 is the magic day where it is officially announced. To help count down, I bring you the official CS5 Countdown Widget!

Image via CrunchBase
All for Now!
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